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No New Posts Haven

The village of Haven was largely unheard of before the discovery of the Ashes of Andraste on the nearby mountain peak. After the violent cult there was quelled during the Blight and the Warden's search for the Ashes of Andraste was forged into the mountain temple. Since the Warden's departure, Haven has largely remained a ghost town until fleeing Darkspawn made their way into the mountains. The town and the temple has been reported to the Chantry by brother Genitivi, who traveled there with the Warden, but an expedition into the mountain itself would prove very dangerous.

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No New Posts Andraste's Resting Place

A marvelous but dilapidated ancient temple built into the very mountainside, the Temple of Andraste is the final resting place of the Urn of Sacred Ashes containing the remains of the Prophet Andraste. Since the discovery of the Ashes, their discoverer, Brother Genitivi, has petitioned the Chantry to lead an expedition into the mountains. However, since the Blight, many Darkspawn have fled into the mountains, taking up residence in the temple and the nearby ghost-town of Haven.

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No New Posts Gherlen's Pass

Gherlen's Pass acts both as the road to the city gates of Orzammar, as well as the pass through the Frostback Mountains into Orlais. Near Orzammar, the pass is littered with dwarven merchants turning a profit selling dwarven wares. The only safe route to both Orlais and Orzammar, Gherlen's pass has been growing steadily busier as the dwarven restrictions on the outisde world lessen though the roads have grown dangerous as well as the Darkspawn have fled into the mountains.

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No New Posts The Deep Roads

The Deep Roads are the network of underground roads that once belonged to the dwarven kingdom. Once though to be lost to time, many of these expansive but deteriorated dwarven halls still exist. Rare entrances to the Deep Roads can still be found, but all are sealed by heavy steel doors. The entrance at the dwarven city of Orzammar is is opened on occasion by mandate of a noble family, and to allow members of the Legion of The Dead and the Grey Wardens into the Deep Roads, where they spend their last days fighting the Darkspawn. Since the end of the last Blight, the Deep Roads have become infested with Darkspawn once again. Despite the spike in population, though, the dwarves are slowly pushing their way through the Deep Roads and have begun reclaiming some of the lost Thaigs.

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Frostback Mountains

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The Maker 0 1,018 by The Maker
Oct 27, 2013 22:23:55 GMT -5

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Frostback Mountains
Guarding the western border between Ferelden and the rest of Thedas, the great Frostback Mountains are home to the mighty dwarven city of Orzammar and the Deep Roads, the small town of Haven, and the recently discovered ancient temple where Andraste's ashes were laid to rest. The roads are busy with travelers to Orlais and dwarven merchants alike, and as dwarven restrictions on the surface world are lessened, more and more travelers head towards these once near-uninhabited mountains.
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ann: *peeks head in* So, returning rp'er to the dragon age universe. I was wondering who of the staff one should poke about character concept? Just to run it by and get and oki. Sept 17, 2017 11:35:05 GMT -5
Innes Cameron: Welcome to WV, ! Feel free to PM any of us about a character concept and we'll get back to you shortly. If we need to consult with the other Staff about the idea first, we'll let you know ;D Sept 17, 2017 14:01:09 GMT -5 *
Marius Whitby: If you're looking at a templar character, hit me up! Sept 17, 2017 20:28:15 GMT -5
ann: I was originally but given the current state of timeline I went with a slightly different route^^ will keep it in mind, Marius! Sept 18, 2017 12:00:52 GMT -5
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